Thursday, 22 December 2016

Release on steam!!!

After 3 years of work, my game will be released on steam!
It will be released the 6th january 2017 for 4.99$ with 
20% discount for the release.

I plan to do a trilogy with crimson sword saga:
the next game will be called "the tower of Brax".
It will include a two-sided story, with gameplay inspired by 
final fantasy 5 and story inspired by vagrant story.

I have much less time now but I plan to do my best
on my new game. Also note there won't be much 
updates on my blog.

Please buy and support my game!!!

Link: http://store.steampowered.com/app/497560/

Tuesday, 28 June 2016

My game has been Greenlit!

It's all in the title. I will keep working hard on my game.
I will add cards to my game.
And with gamers feedback I will keep improving my game.

Here is the greenlight link:
https://steamcommunity.com/sharedfiles/filedetails/?id=615824993

Thank you for your support!

Monday, 21 March 2016

Blog updates


Now I will still update my blog but I will really
take my time (maybe months or years?). Here is a
list of future updates:

Scripts
Main Story
Support Conversations

Characters
Lv10 Stats
Enemy Data

Classes
Promotional Gains

Articles
Localisation Changes
Religious Reference
Interviews
Reviews
Backstory for characters (such as Abel and Cain childhood, the ascencion of David, etc...)

Special Skills Part 3


IconNameTP CostDescription/EffectsNotesFormulas

Pierce50Spear Skill. Deal defense ignoring
damage to one enemy.
-a.atk - b.def*0.75 

Dark Ray25Sword Skill. Attack all
enemies. Consums 10% of MaxHP
-(a.atk - b.def)
*1.9

Dark Hole50Sword Skill. Attack all enemies.
Consums 20% of MaxHP
-(a.atk - b.def)
*0.95

Shell Break25Attacks enemy and lowers MDF-a.atk - b.def
MDF- 100%

Charisma-Increases all stats by 2Lord and Dark Lord only*-

Elite-Increases Experience by halfPascal only*-

Berserk0Increases ATK of the user by 9
but gives the berserk state
-Berserk 100%

Poisoned Arrow25Bow skill. Attacks and poison one enemy-a.atk - b.def
Poison 25%

Growth-Increases growth rate by 10%Eric, Sarah and
Daniel only*
-

Drill50Spear Skill. Deal defense
ignoring damage to one enemy
Unuseda.atk - b.def*0.75

Assassin's Edge-Normal attack have Death+10%Assassin only*-

ATK+2-Increases ATK by 2Swordsman, Silver Knight only*-

DEF+2-Increases DEF by 2Unused*-

MAT+2-Increases MAT by 2Unused*-

MDF+2-Increases MDF by 2Unused*-

AGI+2-Increases AGI by 2Ninja only*-

LUK+4-Increases LUK by 4Unused*-

ATK+5 MDF-2-Increases ATK by 5 but
decreases MDF by 2
Dragon Lord, Warrior Monk, Great Fighter only*-

MAT+5 DEF-2-Increases MAT by 5 but decreases DEF by 2Dark Tactician, Shaman, Bishop only*-

ATK+2 MAT+2-Increases ATK and MAT by 2Unused*-

ATK+2 DEF+2-Increases ATK and DEF by 2Dragon Master, Thief Fighter, God's Hand, Master Knight only*-

MAT+2 MDF+2-Increases MAT and MDF by 2Mage Knight, Rune Master, Sage, High Priest only*-

MaxHP+5-Increases MaxHP by 5Pirate only*-

MaxMP+5-Increases MaxMP by 5Unused*-

ATK Speed+5-Increases ATK Speed by 5Elite Archer only*-

Hit+10%-Increases Hit by 10%Master Sniper only*-

Eva+5%-Increases Evasion by 5%Hunter only-

Cri+10%-Increases Critical by 10%Sword Master only*-

Actions Times-Has a 33% chance of acting twice per turnMaster Thief only*-

Steal0Steal an armour-15%+a.luk/1000

Steal+0Steal an armour with a better success rate-30%+a.luk/1000

Suicide0Kill all allies-99999

Great shield-Damage Rate/2--

Note: You can check how formulas work here.
* You can learn these Skills but it won't have effects,
they are linked to classes. If you really want to raise stats,
just use cheats to obtain boosting items.

Special Skills Part 2


IconNameTP CostDescription/EffectsNotesFormulas

Chakra25User cures all status ailments--

Tiger Stance25For 3 turns, counterattack-Counterattack 100%

No Shadow Kick25Deal defense ignoring damage
to one enemy
Unuseda.atk - b.def/2

Claw Dance25Claw Skill. Deals damage to one enemy twice2 Hits.
Unused
(a.atk - b.def)
*0.75

Cover0For 1 turn, protect allies with low HP-Cover 100%

Provoke15For 3 turns, user is more likely to be attacked-Provoke 100%

Super Guard25For 1 turns, heavily reduce
physical damage taken
-Ironbody 100%

Restrengthen75For 3 turns, increases ATK by 7 for party-ATK+ 100%

Zero Storm50Spear Skill. Attack on all enemies-(a.atk - b.def)
*0.85 

Aura Blade25Sword Skill. Attack on one enemy.
Damage is based off user's ATK and DFM
-(a.atk + a.mdf/15 - b.def)*1.5

Radiant Blade50Sword Skill. Attack on all enemies.
Damage is based off user's ATK and DFM
-(a.atk + a.mdf/15 - b.def)*0.75

Magic Barrier75For 3 turns, increases DFM by 7 for party-MDF+ 100%

Reinforce0For 3 turns, grants user fire, ice, and lightning attributesCost 30 MPFire, ice and thunder Forces 100%

TP Gain0Recovers 30 TP--

Physical+50For 3 turns, increases ATK and DEF by 7On the userATK+ 100%
DEF+ 100%

Tsubamekaeshi50Katana Skill. Hits an enemy twice!2 Hits(a.atk - b.def)*1.5

Ouka Mugen jin50Katana Skill. Attacks all enemies 4 times4 Hits(a.atk - b.def)*0.21

Weapon Break25Attacks enemy and lowers ATK-a.atk - b.def
ATK- 100%

Armour Break25Attacks enemy and lowers DEF-a.atk - b.def
DEF- 100%

Zero Shadow25For 3 turns, increases AGI by 7On the userAGI+ 100%

Multiple Shot50Bow Skill. Attack on all enemies-(a.atk - b.def)*0.85

Thousand Arrows25Bow Skill. Attack one enemy. Damage is based on
user's ATK and AGI
-(a.atk + a.agi/15 - b.def)*1.5 

Vanish15For 3 turns, user is less likely to be attacked-Hide 100%

Thief's Luck25For 3 turns, increases LUK by 7On the userLUK+ 100%

Assassin's Edge II50Dagger Skill. Attack one enemy. Death+20%-a.atk - b.def
Death 20%

Valiant Edge25Dagger Skill. Attack one enemy.
Damage is based on user's ATK and LUK
-(a.atk + a.luk/15 - b.def)*1.5

Spirit's Blessing75For 3 turns, increases DEF by 7 for party-DEF+ 100%

Archer's agility25For 3 turns, increases AGI by 7On the userAGI+ 100%

Goddess' Embrace100For 3 turns, increases ATK and DEF by 7 for party-ATK+ 100%
DEF+ 100%

Spell+25For 3 turns, increases MAT by 7-MAT+ 100%

Mana Barrier75For 3 turns, party is immune to status ailments-Ailment Guard 100%

Class Change-Can class change.Learned at Lv10-

Note: You can check how formulas work here.

Special Skills Part 1


IconNameTP CostDescription/EffectsNotesFormulas

Attack0Damages the enemy-a.atk - b.def 

Guard0Protects user and
reduces damage taken
Gain 15 TP.
Speed+2000
Guard 100%

Dual Attack25Hits an enemy twice!2 Hits(a.atk - b.def)
*0.75

Dual Attack II0Hits an enemy twice!2 Hits(a.atk - b.def)
*0.75

Double Attack25Attacks two random enemies2 Random Hits(a.atk - b.def)
*0.85

Multiple Attack50Attacks all enemies-(a.atk - b.def)
*0.85

Escape-Enemy action. Causes
enemy to flee from battle
--

Wait0Does nothingGain 5 TP-

Fire Breath0Deals fire damage
to all enemies
Enemy only(a.mat - b.mdf)
*0.75

Ice Breath0Deals ice damage
to all enemies
Unused(a.mat - b.mdf)
*0.75

Thunder Breath0Deals thunder damage to all enemies.Unused(a.mat - b.mdf)
*0.75

Invincible0Makes all allies invincibleSpeed+2000-

Confusion Song50Confuses all enemiesEnemy onlyConfusion 25%

Paralyze Breath50Paralyzes all enemies-Paralysis 25%

Sleep Pollen25Puts all enemies to sleepUnusedSleep 25%

Dark Breath0Deals dark damage
to all enemies
Enemy only(a.mat - .mdf)
*0.75

Actions Times+-Acts twice per turnDark Tactician,
Angel of Death,
Lord of Darkness only*
-

Grim Reaper50Attacks all enemies.
Death+10%.
-(a.atk - b.def)
*0.75
Death 10%

Ultimate Force0The ultimate skillSpeed+2000999

Sweep Kick15Attempt to stun an enemy-Stun 25%

Bodyslam25Damages enemy and
attempt to stun enemy
-a.atk - b.def

Shout50Stuns all enemies-Stun 25%

Vampire50Absorbs enemy's HPEnemy onlya.atk - b.def

Self-Heal25Restores HP of the user-b.mhp/4

Meditate25Recovers one quarter of MaxMPOn the userb.mmp/4

Magic Torrent50Recovers half of MaxMPOn the userb.mmp/2

Strong Attack25A strong attack against one enemy-(a.atk - b.def)
*1.5

Cleave50An attack against all enemies-(a.atk - b.def)
*0.85

Berserker's Roar25For 3 turns, increase ATK of the user-ATK+ 100%

Berserker's Dance50Axe skill. Attack on all enemies-(a.atk - b.def)
*0.85

Giant's Rampage50Axe skill. Attack on all enemies-(a.atk - b.def)
*0.85

Tackle25Damage is based on user's DEF-(7 + a.def - b.def)
*1.5

Note: You can check how formulas work here.
* You can learn these Skills but it won't have effects,
they are linked to classes.

Sunday, 20 March 2016

Character Ages


CharacterAgeCharacterAge
Aaron48Isaac25
Abel17Issal36
Abrala55Jeremiah24
Ami16Jezebel34
Kaielsi17Jeb38
Deanna23John17
Aquila17Jonah17
Groost17Leah16
Arthur23Lavin15
Athena21Luke21
Leopold26May17
Drazini???Megan23
Baruc55Miriam17
Brenda19Nabal32
Kalan15Blossom21
Cyrus35Navarro19
Agoko40Nemeni18
Daniel45Noah21
David25Pascal18
Deborah32Paul19
Tim65Peter22
Alisha16Philip32
Eric17Rachel17
Esther19Rebekah21
Eve16Rindo19
Zeke22Samuel28
Ezra25Sarah15
Gad21Harpan???
Hanzo28Seth36

Magic Skills Part 2


IconNameMP CostDescription/EffectsNotesFormulas

Fire4Deals fire damage to one enemyRank C Fire
Magic
(a.mat - b.mdf)

Fire II8Deals fire damage to one enemyRank A Fire
Magic
(a.mat - b.mdf)
*1.25

Ignis12Deals fire damage to one enemyRank S Fire
Magic
(a.mat - b.mdf)
*1.5

Flame8Deals fire damage to all enemiesRank B Fire
Magic
(a.mat - b.mdf)
*0.5

Flame II16Deals fire damage to all enemiesRank A Fire
Magic
(a.mat - b.mdf)
*0.625

Ignis II24Deals fire damage to all enemiesRank S Fire
Magic
(a.mat - b.mdf)
*0.75

Thunder4Deals thunder damage to one enemyRank C Thunder
Magic
(a.mat - b.mdf)

Thunder II8Deals thunder damage to one enemyRank A Thunder
Magic
(a.mat - b.mdf)
*1.25

Fulgur12Deals thunder damage to one enemyRank S Thunder
Magic
(a.mat - b.mdf)
*1.5

Spark8Deals thunder damage to all enemiesRank B Thunder
Magic
(a.mat - b.mdf)
*0.5

Spark II16Deals thunder damage to all enemiesRank A Thunder
Magic
(a.mat - b.mdf)
*0.625

Fulgur II24Deals thunder damage to all enemiesRank S Thunder Magic(a.mat - b.mdf)
*0.75

Ice4Deals ice damage to one enemyRank C Ice
Magic
(a.mat - b.mdf)

Ice II8Deals ice damage to one enemyRank A Ice
Magic
(a.mat - b.mdf)
*1.25

Glaciem12Deals ice damage to one enemyRank S Ice
Magic
(a.mat - b.mdf)
*1.5

Blizzard8Deals ice damage to all enemiesRank B Ice
Magic
(a.mat - b.mdf)
*0.5

Blizzard II16Deals ice damage to all enemiesRank A Ice
Magic
(a.mat - b.mdf)
*0.625

Glaciem II24Deals ice damage to all enemiesRank S Ice
Magic
(a.mat - b.mdf)
*0.75

Saint4Deals holy damage to one enemyRank C Holy
Magic
(a.mat - b.mdf)

Saint II8Deals holy damage to one enemyRank A Holy
Magic
(a.mat - b.mdf)
*1.25

Lux12Deals holy damage to one enemyRank S Holy
Magic
(a.mat - b.mdf)
*1.5

Starlight8Deals holy damage to all enemiesRank B Holy
Magic
(a.mat - b.mdf)
*0.5

Starlight II16Deals holy damage to all enemiesRank A Holy
Magic
(a.mat - b.mdf)
*0.625

Lux II24Deals holy damage to all enemiesRank S Holy Magic(a.mat - b.mdf)
*0.75

Shade4Deals dark damage to one enemyRank C Dark
Magic
(a.mat - b.mdf)

Shade II8Deals dark damage to one enemyRank A Dark
Magic
(a.mat - b.mdf)
*1.25

Tenebris12Deals dark damage to one enemyRank S Dark
Magic
(a.mat - b.mdf)
*1.5

Darkness8Deals dark damage to all enemiesRank B Dark
Magic
(a.mat - b.mdf)
*0.5

Darkness II16Deals dark damage to all enemiesRank A Dark
Magic
(a.mat - b.mdf)
*0.625

Tenebris II24Deals dark damage to all enemiesRank S Dark
Magic
(a.mat - b.mdf)
*0.75

Life Drain10Absorbs enemy's HP-(a.mat -b.mdf)
/2

Mana Drain5Absorbs enemy's MP-(a.mat -b.mdf)
/3

Burst16Deals defense ignoring damage to one enemyUnuseda.mat - b.mdf/2

Nuclear32Deals defense ignoring damage to all enemiesUnused(a.mat - b.mdf/2)*0.5

Seal9Seals healing magic-Seal 100%

Armaggedon0The ultimate spell2 Hits on all enemies
Speed+2000
999

Ultimate Healing0Restores all HP, MP and TP on all alliesSpeed+2000-

Phœnix0Revives all allies with all HP.Speed+2000-

Ultimate support0Strengthens all alliesSpeed+2000-

Ultimate malus0Weakens and gives abnormal states on all enemiesSpeed+2000-

Armaggedon+0The true ultimate spellSpeed+200099999

Note: You can check how formulas work here.

Magic Skills Part 1


IconNameMP CostDescription/EffectsNotesFormulas

Heal4Restores HP to
one ally
Rank C Healing
Magic
10+a.mdf*0.5

Heal II8Restores HP to
one ally
Rank B Healing
Magic
20+a.mdf*0.5

Heal III12Restores HP to
one ally
Rank S Healing
Magic
30+a.mdf*0.5

Heal IV24Restores all HP
to one ally
Enemy onlya.mhp

Recovery8Restores HP to
all allies
Rank B Healing
Magic
5+a.mdf*0.25

Recovery II16Restores HP to
all allies
Rank A Healing
Magic
10+a.mdf*0.25

Cure8Cures many status
ailments
Rank C Healing
Magic
-

Raise8Revives a fallen allyRank A Healing
Magic
b.mhp/4

Raise II16Revives a fallen ally
with a lot of HP.
Rank S Healing
Magic
b.mhp/2

Poison Cloud4Poison one enemyRank C Fire MagicPoison 25%

Dark Cloud4Blinds one enemyRank C Holy MagicBlind 25%

Forget Cloud4Silences one enemyRank C Ice MagicSilence 25%

Confusion Song5Confuses all enemiesEnemy onlyConfusion 25%

Sleep Breath5Puts one enemy
to sleep
UnusedSleep 25%

Shock6Paralyzes one enemyRank C Thunder
Magic
Paralysis 25%

ATK+11For 3 turns, increases
ATK by 7
On one ally-

DEF+11For 3 turns, increases
DEF by 7
On one ally-

MAT+11For 3 turns, increases
MAT by 7
On one ally-

MDF+11For 3 turns, increases
MDF by 7
On one ally-

AGI+11For 3 turns, increases
AGI by 7
On one ally-

ATK-11For 3 turns, decreases
ATK by 7
On one enemy-

DEF-11For 3 turns, decreases
DEF by 7
On one enemy-

MAT-11For 3 turns, decreases
MAT by 7
On one enemy-

MDF-11For 3 turns, decreases
MDF by 7
On one enemy-

AGI-11For 3 turns, decreases
AGI by 7
On one enemy-

Fire Weapon10For 3 turns, user gains
fire attribute
Rank B Fire
Magic
Fire Force 100%

Thunder
Weapon
10For 3 turns, user gains
lightning attribute
Rank B Lightning
Magic
Thunder Force
100%

Ice Weapon10For 3 turns, user gains
ice attribute
Rank B Ice
Magic
Ice Force 100%

Holy Weapon10For 3 turns, user gains
holy attribute
Rank B Holy
Magic
Holy Force 100%

Dark Weapon10For 3 turns, user gains
dark attribute
Rank B Dark
Magic
Dark Force 100%

Dispel10Cancels enemy enchantments-Removes All Stats+
and Elemental Forces

Magic Reflect10For 1 turn, reflect
enemy magic attacks
-Magic Reflect 100%

Note: You can check how formulas work here.

States


IconNameDuration
(Turns)
Description/EffectsNotes

Death-When HP reach 0-

Poison4HP decrease by 10%
each turn
-

Blind4Hit-20%-

Silence3Seal Magic-

Confusion3Attack anyoneCan be removed
by taking damage

Sleep3Cannot act.
Eva-100%
Can be removed
by taking damage.
Unused

Paralysis3Cannot act.
Eva-100%
-

Stun2Cannot act-

Guard1Damage rate/2-

Immortal-Cannot dieUnused

Cover1Cover allies-

Provoke3Target rate*10-

Hide3Target rate/10-

HP Regen4Heal 10% of HP
each turn
Unused

MP Regen-Heal 20% of MP
each turn
Always active

TP Regen3Gain 10 TP
each turn
Unused

Ironbody1Damage rate/10-

Counterattack3Counter with a
physical attack
-

Magic Evade3Magical
evasion+100%
Unused

Magic Reflect1Reflect magic
attack
-

Ailment Guard3Protects from abnormal
states
-

MP Cost Down5Reduce MP cost by
25%
Unused

Berserk3Attack ennemy
randomly. ATK+9
-

Fire Force3Fire Damage rate*75%.
MAT+5
-

Thunder Force3Thunder Damage rate*
75%. LUK+5
-

Ice Force3Ice Damage rate*75%.
ATK+5
-

Holy Force3Holy Damage rate*75%.
MDF+5
-

Dark Force3Dark Damage rate*75%.
DEF+5
-

ATK+3ATK+7-

DEF+3DEF+7-

MAT+3MAT+7-

MDF+3MDF+7-

AGI+3AGI+7-

LUK+3LUK+7-

ATK-3ATK-7-

DEF-3DEF-7-

MAT-3MAT-7-

MDF-3MDF-7-

AGI-3AGI-7-

LUK-3LUK-7-

Seal3Seal all healing magic-

Invincible-Damage Rate*0% and
protects from abnormal
states
-

Saturday, 19 March 2016

Calculations

Combat Stats 

 


Property
Calculation
Attack
= Strength + weapon Might
Defense
= Defense + amour Defense
Magical Attack
= Magic + weapon Might
Magical Defense
= Magical Defense + amour Resistance
Agility
= Agility
Luck
= Luck



PropertyCalculation
Hit Rate
= Weapon's Hit rate + [(Agi x 3 + Luck) /2]
Evasion and Magic Evasion= (Agi x 3 + Luck) / 2
Critical Hit= Weapon’s Critical + (Agi / 2)
Critical Evade(Luck / 1.5)

Combat Forecast 

 



PropertyCalculation
Attack (damage)= (Attack – Enemy’s Defence) x Damage multiplier
Hit rate (physical
and magic)
= Hit rate – Enemy’s Evasion [%]
Critical rate= Critical Hit – Enemy’s Critical Evade [%]

Notes: Skills have their own damage or healing formula.
Hit rate for Skills (both physical and magical) is the
same as a normal attack.
Some Skills such as healing always hit.

Turn order

 

The formula is:
speed = subject.agi + rand(5 + subject.agi / 4) + 
skill.speed (if use a skill) or item.speed
(if use an item) or subject.atk_speed (if use an attack)

The actor with the highest speed go first and then the second one and so on...

Notes: item.speed=0 always.
skill.speed=0 except for some skills (which is 2000).
subject.atk_speed=0 always.

Examples: Pascal has 12 Agi and cast fire and an enemy soldier has 8 Agi and launch an attack.

Pascal speed is 12+rand(5+12/4)+0 = 12+rand(8).
rand(8) is a random number between 0 and 8.
Pascal speed is between 12 and 20.

Soldier speed is 8+rand(5+8/4)+0 = 12+rand(7).
rand(7) is a random number between 0 and 7.
Soldier speed is between 8 and 15.

In most case Pascal will act first then the soldier unless you have no luck
with random numbers.
 

Friday, 18 March 2016

Inventory Item Part 2


IconNameWorthDescription/EffectsNotes
MaxHP+51000Increases MaxHP by 5Available with cheats
MaxMP+51000Increases MaxMP by 5Available with cheats
ATK+21000Increases ATK by 2Available with cheats
DEF+21000Increases DEF by 2Available with cheats
MAT+21000Increases MAT by 2Available with cheats
MDF+21000Increases MDF by 2Available with cheats
AGI+21000Increases AGI by 2Available with cheats
LUK+21000Increases LUK by 2Available with cheats
MaxHP+101000Increases MaxHP by 10Available with cheats
MaxMP+101000Increases MaxMP by 10Available with cheats
ATK+51000Increases ATK by 5Available with cheats
DEF+51000Increases DEF by 5Available with cheats
MAT+51000Increases MAT by 5Available with cheats
MDF+51000Increases MDF by 5Available with cheats
AGI+51000Increases AGI by 5Available with cheats
LUK+51000Increases LUK by 5Available with cheats
MaxHP+201000Increases MaxHP by 20Available with cheats
MaxMP+201000Increases MaxMP by 20Available with cheats
ATK+101000Increases ATK by 10Available with cheats
DEF+101000Increases DEF by 10Available with cheats
MAT+101000Increases MAT by 10Available with cheats
MDF+101000Increases MDF by 10Available with cheats
AGI+101000Increases AGI by 10Available with cheats
LUK+101000Increases LUK by 10Available with cheats
Stat+I1000Increases all stats by 2 and
MaxHP and MaxMP by 5.
Available with cheats
Stat+II1000Increases all stats by 5 and
MaxHP and MaxMP by 10
Available with cheats
Stat+III1000Increases all stats by 10 and
MaxHP and MaxMP by 20
Available with cheats
Stat+IV1000Increases all stats by 20 and
MaxHP and MaxMP by 40
Available with cheats
Stat+I+All1000Increases all stats by 2 and
MaxHP and MaxMP by 5
on all allies.
Available with cheats
Stat+II+All1000Increases all stats by 5 and
MaxHP and MaxMP by 10
on all allies.
Available with cheats
Stat+III+All1000Increases all stats by 10 and
MaxHP and MaxMP by 20
on all allies.
Available with cheats
Stat+IV+All1000Increases all stats by 20 and
MaxHP and MaxMP by 40
on all allies.
Available with cheats

Inventory Items Part 1


IconNameWorthDescription/EffectsNotes
Potion50Recovers one quarter
of MaxHP
Available at chapter 1
Potion II100Recovers half of
MaxHP
Unused
Potion III200Recovers three quarter
of MaxHP
Unused
Potion IV500Recovers all HPUnused
Antidote30Treats poisonUnused
Dispel Herb100Treats many status
ailments
Available at chapter 1
Stimulant200Recovers ally from
death and one quarter
of MaxHP
Unused
Stimulant II400Recovers ally from death
and half quarter of MaxHP
Unused
Stimulant III600Recovers ally from death
and three quarter of MaxHP
Unused
Stimulant IV800Recovers ally from death
and all HP
Available with cheats
TP Potion200Recovers 25 TPAvailable at chapter 19
TP Potion II500Recovers 50 TPUnused
TP Potion III1000Recovers 75 TPUnused
TP Potion IV1500Recovers all TPAvailable with cheats
Magic Water100Recovers one quarter
of MaxMP
Available at chapter 19
Magic Water II200Recovers half of MaxMPUnused
Magic Water III400Recovers three quarter
of MaxMP
Unused
Magic Water IV800Recovers all MPUnused
Elixir1000Restores all HP and MPAvailable with cheats
Mega potion200Recovers one quarter of
MaxHP on all allies
Unused
Mega potion II400Recovers half of MaxHP
on all allies
Unused
Mega potion III600Recovers three quarter of
MaxHP on all allies
Unused
Mega potion IV800Recovers all HP on all alliesUnused
Mega Elixir4000Restores all HP and MP
on all allies
Available with cheats